Moxxi’s Sampler (10G) - Tried all the Moxxtails in the Up Over bar in Concordia. Tip: Find out how to max out your level cap in our “ Borderlands: The Pre-Sequel: How To Level Up Fast Guide“.ġ6. Lunar Lieutenant (10G) - Reached level 10.ġ4. That Tasted Purple! (20G) - Had Purple-rated gear or better equipped in every slot.ġ1.Ĝhallenger (20G) - Completed level 1 of all challenges with a single character.ġ3. That Helped, Right? (25G) - Experienced all Vault Hunter Modes using Vault Hunter.EXE.ĩ.Ğxecutioner (25G) - Killed 10 enemies in a single activation of Showdown.ġ0. No, I’m Athena! (25G) - Killed 100 enemies with Aspis.Ĩ. Mouth to Mouth (15G) - Revived 10 players with oxygen.Ħ.Ěir Supremacy (25G) - Killed 100 enemies with Wolf.ħ. The Bigger They Are (50G) - Defeated the Invincible Empyrean Sentinel.ĥ. Grind ‘n’ Bear It (15G) - Use the grinder to create an item.Ĥ. Moon Mission Meister (25G) - Completed all of the side missions.ģ. Side Quest Student (15G) - Completed 30 side missions.Ģ. There is a final ECHO in the chest behind the door, in which Zarpedon reflects on her promotion, and leaving the Drakensburg (to Captain Rankus).1.The third ECHO records Zarpedon advising that naming the ship's mascot after her is kind, but "against regulations".The second ECHO records Zarpedon talking about strange pulses emanating from deep within Elpis, and requiring all crew to attend regular medical checkups.The first ECHO records Zarpedon announcing Private Harding's birthday party, with "very nice chocolate cake.".When the device is plugged into the console, the map displayed is not of the Drakensburg, but of the Hyperion Hub of Heroism. The device that is used to start the mission resembles that of a Grenade SDU.Zarpedon's red chest will always contain the Cyber Eagle and another random weapon, but never a rocket launcher.The ECHOs may be retrieved in any order.Pickle is itching to get a look inside a secret, hidden room on board the Drakensburg. The mission can be turned in when the last ECHO has been collected from the red chest. The third ECHO is carried by an Outlaw who spawns in the force field room (just south of Security) when it is entered, and he is escorted by a few other scavs.Īfter the ECHOs have been collected, Pickle creates a voice module to bypass Zarpedon's voiceprint. The ECHO is on a box next to the back door. Then a jump east is needed to reach the top of the wall, then east again to the floor above the cycler. The floor above can be reached by jumping on top of the air tank next to the jump pad with the yellow hoses, followed by a boost-jump. The second ECHO is on a platform high above the Crew Quarters Air Dome Generator. The lock on an elevator to the right is then shot - it will shake loose and slide down to ground level. A boost is needed to reach the height needed to access this upper level. The first ECHO is in the north half of Crew Quarters, and is reached by a jump pad on the south side after overloading it (damaging the small box to its right will achieve this). It requires Zarpedon's voiceprint to open Pickle suggests searching for three ECHOs with her voice. This mission is an exploration mission with very little enemy resistance since it involves backtracking to recently visited parts of the derelict warship Drakensburg.Īfter plugging in the device in the console in the Bosun's room, the next objective is to go to Crew Quarters to open a door in the southeast corner.
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